Cutting The Great Gatsby in 3D on Two Continents with Media Composer

Australian director Baz Luhrmann brought his distinctive visual style to The Great Gatsby, the latest motion picture interpretation and first stereo 3D version of F. Scott Fitzgerald’s iconic tale of an enigmatic millionaire in the roaring 1920s. A trio of editors—Matt Villa, Jason Ballantine, and Jonathan Redmond—who partnered with Luhrmann on Moulin Rouge and Australia, reteamed to cut The Great Gatsby. Avid's industry-leading video, audio, media management and storage solutionsproved integral to the team’s workflow—allowing for fast, seamless collaboration across two continents.

Spoiled for choice

A project the size of The Great Gatsby generates a staggering volume of digital media assets. The editors faced an embarrassment of riches when they began to cut the film in August 2011—the first rough assembly ran three-and-a-half hours.“Here was a cast of top-class performers at the top of their game. Baz never shied away from leaving the camera on and doing rolling takes,” says Matt Villa, ASE.“That’s when the collaborative process kicked in—we all worked on crafting it to match Baz’s vision.”

 
 “The system hardly faltered through the intense 18 months of production and post.”
Matt Villa, ASE, The Great Gatsby

Media Composer was central to the team’s workflow throughout filming. During production, Luhrmann used Media Composer on a 17-inch Apple MacBook Pro on set, with the laptop breaking out to a 3D monitor through a Matrox MX02 Mini. Three Pegasus 12TB drives were used for media storage, with each Pegasus chassis raided to 10TB.

“During post, this and a similar laptop system were used as workhorses to create deliveries and exports for other departments during the turnover period,” explains Jason Ballantine, ASE, who serves as president of the Australian Screen Editors guild.

Establishing workflows on two continents

Post-production for The Great Gatsby lasted well over a year, and for five-and-a-half months cutting rooms in Sydney, Australia and Los Angeles essentially ran 24 hours a day. Luhrmann's team needed a collaborative workflow streamlined for storytelling that wouldn't interrupt their creative flow.“Both cutting rooms were fully-functional mirrors of one another and stayed in sync without flaw,” Villa reports.“By incorporating one or more products from the Avid family into our editorial set up and having an extraordinary crew manning it, the system hardly faltered through the intense 18 months of production and post.”

All systems sourced media from a 42TB ISIS shared storage system using ISIS Client Manager for connection. Jonathan Redmond says he was impressed by the proven and trusted ISIS platform. “It continued to perform extremely well even after we scaled up to more than a dozen seats, spread across two continents.”

“As the edit evolved, the Avid timeline was always carrying proxy footage representing final shots that would eventually come by way of additional photography, or final VFX,” says Ballantine.“These placeholders consisted of jpegs, tiffs, pngs, different format QuickTimes, video footage, and DVD references.”

Avid easily tackles 3D complexities

Gatsby was the editors’ first project in 3D, and Media Composer’s integrated 3D functionality allowed the team to handle the added complexity with ease. Luhrmann opted for native 3D, shooting on RED EPICs with 3ality Technica 3D rigs. Villa says the goal was to immerse the audience, “as if they were there on stage.” The director wanted viewers to feel like they were in the room during the confrontation between Gatsby and Tom Buchanan, and to feel like part of the gaiety in the lush party sequences.

Two iMacs running Media Composer with newly introduced Stereoscopic 3D tools enabled the team to do rough composites in side-by-side mode. This allowed the editors to maintain a 3D viewable edit on Media Composer | Nitris DX, thanks to backwards compatibility.“The incredible editorial crew worked hard to maintain a 3D-viewable cut, particularly in times of screening preparation,” says Villa.

“The ability to edit in 3D at a resolution sufficient for preview screenings in a multiplex environment was a huge bonus as well,” Redmond adds.

Avid evolves in functionality and power

With Gatsby behind them, Villa and Ballantine have moved on to other projects.Villa is cutting the time-travel thriller, Predestination, for the Spierig brothers, and Ballantine is co-editing Mad Max: Fury Road, the fourth in director George Miller’s Mad Max franchise.Once again, Avid Media Composer is their tool of choice.

 
 “Stability, flexibility, and familiarity are the reasons Avid remains our tool of choice.”
Jason Ballantine, ASE, The Great Gatsby

 

Villa says that while their workflow remains consistent, there are many variables that change from film to film. However Avid’s industry-leading solutions give them the integrated creative tools they need to handle any project.

“Avid can adapt to any source of material and has a choice of rock-stable storage solutions that can cater to any capacity requirement.It can interface with all the tools commonly used by other postproduction departments—sound, VFX, DI.And, depending on the type of production and type of system used, it can actually produce a finished, graded output at the end.”

“Stability, flexibility, and familiarity are Avid’s greatest assets and the reasons Avid remains our tool of choice,” Ballantine explains. “No matter what the requirement, Avid remains an industrially strong and ever-reliable editing system. Avid is constantly evolving in functionality and power but does so behind the same user interface so the editor is always in familiar territory and can just get on with telling the story.”

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